Tribal Dice (started as Eidolon Dice) is a unique solitaire and interactive multiplayer game where players use eight dice with eight sides in various colors. The dice represent tribal spirits that must be restored in an ancient ritual to save the tribe and determine the new chieftain.
I worked on this project in 2010 for 5 months and collaborated with the other three team members. I was responsible for the UI and Visual design of the iOS app. I continued working up until the app was launched providing the developer with all the specs and guidelines required for implementation.
I joined the project during the Design phase. I created frameworks and prototypes to share the vision and design principles.
To maintain the visual consistency of the mobile app, I developed a style guide to use as a resource for visual styles and UI components.
Font Family: Lithos Pro
Aa Aa
Font Family: Myriad Pro
Aa Aa
HEADER 1 AT 24PX REGULAR
HEADER 2 AT 20PX REGULAR
HEADER 3 AT 18PX REGULAR
HEADER 3 AT 18PX BOLD
HEADER 4 AT 14PX REGULAR
HEADER 4 AT 14PX BOLD
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Primary Colors
Accent Colors
Black Dice
Purple Dice
Blue Dice
Green Dice
Yellow Dice
Orange Dice
Red Dice
White Dice
Dice Animation
The project wasn’t set up to track the usage and engagement metrics or conduct usability studies. Instead, we conducted a heuristic evaluation amongst stakeholders and team members.
The app was built in 2010. The gaming industry, experience, and mobile design have changed a lot since then, not to mention user expectations. In 2010, I did what I was hired for:
Now, in addition to all the above, I would spend extra time on research, usability testing, and improvements: